League 1 timelines, 28 Oct 2017
A quick explanation
You can skip this if you’ve seen these before.
As usual, here are timeline graphics for the latest round of matches. There’s a full explanation of these here, but in a nutshell they track how each club’s expected goals tally (the number of goals that the average team would have scored from the chances that they created) increased over the course of the match.
This allows us to get a better sense of how each game played out than from just watching the highlights. Every jump in a line is a shot, with bigger jumps corresponding to more promising chances (at least as far as I can tell from the limited data available at this level).
There are two numbers next to each club’s name: the first is how many goals they scored and the second (in brackets) is how many goals the average club would have scored from their shots. The latter number is what the lines track, with dots on the lines denoting the goals they actually scored.
A Bury red card allowed Doncaster to dominate the latter stages of an otherwise dull game and push the Shakers further towards the bottom of the table. It wasn’t a classic weekend overall with only three of the 12 games seeing both teams find the net. One of these – Oldham nearly pegging Scunthorpe back with a dramatically-improved second half performance – was perhaps the pick of the bunch.
There was also a lone midweek match, and as usual I’ve tacked it onto the next full batch, which is this one: